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Son of Nor: Review

В последнее время популярна особая категория шутеров — про магов: вспомните Lichdom: Battlemage And Ziggurat. IN Son of Nor, collecting more than 150 thousand dollars on Kickstarter, the main character is also a powerful wizard, but the concept here is somewhat different – this is an adventure action with a third -person view, with terramorphing and other magical miracles live.

Магия спасает мир!

Only such a powerful sorcerer (or sorceress – we choose the floor of the character at the start) can alone save the last human enclave from extermination by long -standing enemies of people – by ease lizards from the race of Sarahul. Moreover, the latter, despite their animal appearance, are well conjugated. At the same time, the plot is very trying to captivate and create a feeling of epic: there are non -banal characters, unexpected turns and interesting situations like runs in the city among petrified inhabitants.

The operation to save mankind takes place in the traditions of adventure action from a third person – we fight, overcome traps, solve riddles, both for logic and physics. При этом из магических чудес поначалу доступны только телекинез и терраморфинг, но именно они во многом и определяют лицо всей игры.

By pressing one key, we are slightly inflated above the ground, raise all the surrounding heavy stones, branches of trees and even corpses of enemies into the air and throw all this in the taken aback of opponents. This is not to mention the fact that you can not arrange such a vortex representation, but simply raise one stone with the power of thought and transfer it to the right place or throw it into the enemy.

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Mana is not spent on all these magical exercises, but the hero is very vulnerable here – it dies literally from a pair of strokes or after one unsuccessful jump. In addition, some enemies use special tactics, for example, hide behind shields (you have to tear them out of the hands with the same telekinesis), while others themselves have a great magic.

In addition to the «single» there is also a cooperative and magic duels between players in the PVP mode, but there is nothing special in them.

Sanding man

The action mainly unfolds in sand locations, so terramorphing is inscribed here very logically. You run, for example, by the thicknesses of the sand and see a high wall in front, to which you can’t jump. And so, again, by pressing one key, right under your feet, a mountain grows, which, like a escalator in the subway, literally lifts you upstairs.

If you need to reduce the path, jumping off the wall, make the sand rise straight to your feet! And vice versa-you can make it parted and deepened in order to climb under some gates or deadly stakes-many traps are built on this.

As for the riddles, they mainly use the strength of telekinesis-we turn some patterns on the doors, twist huge clock mechanisms to run through them, like on the platforms, carry heaviness, rotate the mirrors, refracting the rays of the light in the right way, and so on. Against this background, the possibility of shooting bolts from massive doors against the distance and set in motion a kind of elevator of two platforms, raising itself higher, looks like a banal trifle.

Well, during the break between fights and puzzles, no one will prohibit directing their witchcraft to solving household problems of others – for example, take the burning scroll of the merchant into the water, unlock the passage, pushing the huge stone, or replacing the sand for the scorpions of the Scorpio. True, we do not receive any special awards for this.

Problems Son of Nor Typical for many games that have published in the world thanks to Kikstarter or the Steam Greenlight program: bugs, non -optimization of the engine, outdated graphics, miserable animation and general feeling of low -budgetary. And if the quest part was really successful, then the battle – with the exception of, perhaps, magical duels – are realized crookedly and inconveniently. Nevertheless, Son of Nor There is their own style and their arguments that make you overcome and play before the finals. It’s a pity only, not everyone will be able to.

Pros: fascinating plot;unusual magic system;Terramorphing in real time;Interesting riddles.
Cons: numerous technical flaws;Animation curve.